xix{bayes}, 2017 - 2020
“xix” is a 3D virtual world where the AI creature “bayes” lives. The world allows visitors to enter online through their laptops and inhabit the space through alien avatars. They can move through the environment, encounter other visitors, communicate via webcam and chat, and watch live performances within the virtual world.The environment is adapted for each event, offering a playful exploration of possible future worlds, their inhabitants, and emerging forms of presence and interaction.
“bayes” is an future partly virtual and “AI”, partly human creature inhabiting xix. Its voice emerged from early machine-learning systems for audio generation, developed in exchange with researchers at Google. The work complex explores daily life in future virtual and AI-driven worlds through methods of pop culture. The name “bayes” derives from Bayes’ theorem (1763), a mathematical framework that has become fundamental to contemporary machine learning and AI.
Supported by the Virtual Partner Residency of the Goethe-Institut.
Title: xix, 2019
Dimensions: 1.000 m x 1.000 m x 1.000 m, capacity of 50 visitors
Technique: platform creation, world building, 3D modelling, 3d scanning, programming
Sound: generative composition, AI model training, electroacoustic composition
Installation: site-specific; 3D internet online experience for laptop, projection, speaker system
Titel: bayes, 2017-2020
Dimension: 25 min. audio, 5 x 3min. Video, 30 – 60 min. site-specific performance
Technique: CGI, choreography, training AI models, live-coding, audio cassette pro duction, world building, programming, video production
Installation: performers move freely in at least 3×3 meter space, laptop on floor or table, visuals projected behind performers, extended into a mixed reality matching the rehearsal space
